This release fixes a number of bugs that were reported after 0.6.1. The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. Updated translations, of course (thanks to translators)Īnd these are just the most significant changes there are plenty of other small features and bugfixes for you all to explore :) SuperTux 0.6.2 ().Optional integration with Discord (thanks to Semphris).Editor auto-saves at regular intervals (thanks to Semphris).Skippable cutscenes (thanks to Semphris).Added timeshift ambience in the worldmap (thanks to Semphris).Rework of the Revenge in Redmond worldmap (thanks to RustyBox).Add-on creator, to easily create add-on packages with your world (thanks to Semphris).New color picker based on OKLab (thanks to HybridDog).Added in-game progress statistics (thanks to Semphris).Official binaries for FreeBSD, Linux 32-bit and Ubuntu Touch (thanks to Semphris).A new rublight object (thanks to HybridDog). Many new objects, like the sideways bumper and falling blocks (thanks to Daniel).Remade the crystal tileset (thanks to Alzter and RustyBox).Many updates to paths, with easing, bezier curves, path sharing between objects, and more (thanks to Semphris).Refreshed many contrib worldmaps (thanks to Servalot).Updated animations (thanks to Alzter, Daniel and RustyBox).Added swimming (thanks to Daniel and Zwatotem).WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris).Some of the most significant changes include: This release introduces many new features perhaps the most new features in a long time! Maybe, before the final release is out, there may be more updates to be seen.The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. The helmet has a light on it for Tux to see where he is going. The "Earth" power up allows Tux to have a miner's helmet. To fall slowly, hold down the "jump" key as he falls" With the Air power up, he wears a multi-colored hat. The "Air" power up allows Tux to fall slowly. Ghost Flame – same as Flame, just a different color.Ice Flame – same as Flame, just a different color.Live Fire Dormant – same as Live Fire, but it does not wake up or move.Live Fire Asleep – same as Live Fire, but it remains asleep and non-moving until Tux gets close to it.Live Fire – a walking ball of fire which gives off light on dark levels.Bomb, but when it explodes, coins fly out for Tux to retrieve After opening the Level Editor, all the new objects will appear in the Objects window as shown in Figure 2. The Level Editor does not need to be updated since it collects the information from the "supertux" folder. If any existing levels or files have been deleted or removed, you can replace them from the backup you made of the original files. The SuperTux title screen is shown in Figure 1. Once installed and started, the version is "0.4.0". In the right-upper window, right-click "supertux-git" and select "Mark for Installation". In the upper-left side, select "LP-PPA-supertux-dev-daily/now". Do not remove the "supertux-editor".Īfter the older version of SuperTux has been removed, select the "Origin" button in the left-lower side of Synaptic. Once done, open Synaptic and remove "supertux" and if needed, "supertux-git". Now, you can refresh your package list information.īefore continuing farther, you may want to make a backup of the folder "/usr/share/games/supertux2" folder. At a Terminal, execute the command sudo add-apt-repository ppa:supertux-dev/daily If you have any older PPAs in the list, remove those first. So, to get the update you need to add the Repository to Synaptic. Keep in mind that the Level Editor does not need to be upgraded, the new "BadGuys" will appear in the editor as well as a block for "Climb", etc.
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